Magefire
2000
Designed by Daniel Park
Published by Magefire Co.
Fantasy board/card game in which the players are wizards fighting for control of an arena whose concentric circles yield progressively greater magic power. (There is also a very strong source of power that moves randomly around the board.) Wizards can make direct physical attacks on one another, cast offensive or movement spells (using two shared Fate decks -- cheaper and weaker Primary Fate cards and stronger and more expensive Secondary Fate cards), or summon elementals to fight on their behalf. The last player with a wizard or elemental left in the arena wins. The approximate playing time is a guess and will probably depend on the number of players and their temperament. The designer created this game when he was a sophomore at Booker T. Washington High School in Tulsa, OK.
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Game data sourced from BoardGameGeek, used under their API terms.
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