Urban Operations: Second Edition
2025
Designed by Sébastien de Peyret
Published by Nuts! Publishing, Draco Ideas
Urban Operations: Second Edition is a game that simulates modern tactical combat in a range of historical and hypothetical urban settings. It uses unique mechanics for chain of command, logistical support, collateral damage and close-quarters combat resolution. Blocks for units and concealed (face-down) elements of the board capture the fog of war. The game was initially developed as a training tool for France's National Centre of Excellence for Urban Warfare Training. It will appeal to anyone interested in learning and applying modern urban combat fighting techniques, and re-creating the action from the 16 scenarios in the game, including: Mogadishu (1993) - six scenarios of Western units battling Somali militia Fulda (1985) - six scenarios of a hypothetical WW3 battle between Soviet and NATO forces Other single scenario settings including USMC in Fallujah (2004), the British in Basra (2003), and the Russians in Groszy (1999). The Second Edition has the following changes: New player aids Clarification of key rules and all errata incorporated into a new rulebook Updates to boards and maps to improve 3D effects and ease of line of sight assessments New advanced rules for Combined Combat actions Various other minor improvements to playability
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