Sea Law
1994
Designed by Coleman Charlton
Published by Iron Crown Enterprises
Sea Law contains a ship combat system and naval campaign guidelines. With Sea Law am GM can set up and resolve naval battles involving a wide variety of ships from early oared galleys to great sailing ships. In fact, the combat system does not require a GM - it is a fully functional boardgame. Features: - A complete, detailed tactical ship combat system - Guidlines for strategic naval activity and ship construction - Material and suggestions for running a naval campaign - Stats and descriptions for historical and fantasy ships and sea creatures - Hex maps and ship counters and status markers
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Game data sourced from BoardGameGeek, used under their API terms.
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