Never Mind!
2004
Published by P:OS Handels GmbH
Categories
Mechanics
Description
The purpose of the game is to advance your playing pieces along the path in order to reach the "finish line", or home stretch, as quickly as possible with the roll of the dice, while at the same time trying to prevent your opponent's piece from advancing by landing on their fields as often as possible and sending them back to the starting block.
Where to Buy
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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