Sorcery: Contested Realm – Arthurian Legends
2024
Designed by Erik Olofsson
Published by Erik's Curiosa Limited
Arthurian Legends is a standalone expansion set that adds more than 220 new cards for players to create new, epic stories. Will you answer the call, leave your comfortable castle and embark on a journey fraught with great peril? Two players take the roles of Avatars, assemble their own decks, and then cast a variety of elemental spells, summon powerful minions, and shape the world around them from their Atlas to increase their dominance and ultimately banish their foe. Sorcery is a realm contested by Avatars with one goal: to be the last Avatar standing. In order to win, a player must first put their opponent s Avatar at Death s Door by reducing its life total to 0. After that, the player must then deliver the final Death Blow to the dying Avatar, which rewards them with the win. A player also wins if their opponent attempts to draw a card from an empty deck—either the Atlas or Spellbook — or if their opponent surrenders. Sorcery: Contested Realm is played over a series of turns. Players take their turn, one at a time, following 3 phases: Start Phase Untap Step: Untap your Avatar, minions, and relics. Draw Step: Draw a card from your Spellbook or Atlas. If you are the first player, skip this step on your first turn of the game. Start Step: At the start of turn abilities trigger. Main Phase You may, in any order: Cast spells; Activate abilities; Interact with relics; Move with a minion; Attack with a minion; End Phase Rest Step: Remove damage from all minions. End Step: Until the end of turn abilities end, and the turn passes to your opponent.
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Game data sourced from BoardGameGeek, used under their API terms.
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