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Treat, Please!

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Treat, Please!

Treat, Please!

2026

Designed by Courtney Shernan

Published by Solis Game Studio

Description

You live a cozy life with your fellow dogs and loving human. Each day brings new opportunities to receive attention from the human. Use your cute behavior cards to get belly rubs, treat, a trip to the park...there are so many things you want to accomplish! There are only so many days during the week and the other dogs will do everything they can to get more attention from the humans then you! On your turn, you can play two behavior cards from your hand to gain attention from the human. You can also learn a new behavior that is added to your hand by collecting and spending dog bones. At the end of your turn, your played behavior cards are discarded, until you choose to take a nap on a future turn to recover all of your behavior cards. Objectives like "Get Belly Rubs" or "Be Fed an Early Dinner" can be completed by spending the attention you've gained from the human. Each objective is worth affection points, and the most affection points at the end of the week wins!

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Game data sourced from BoardGameGeek, used under their API terms.