Armor: A Tactical Game of Armored Combat in Western Europe, 1944-1945
1980
Designed by James M. Day
Published by Yaquinto
game boxarmor tacticallevel game ground combat europe world war ii strength weakness german allied unit involve accurately playably duplicate fortynine datum card display information need fight system easily incorporate myriad detail armor thicknesse point shot angle height altitude effect terrain rule cover important aspect small unit tactic armor pierce shot small arm fire artillery barrage air support communication gun depression mine barb wire pillboxe smoke game system share early popular panzer quotquot game rule component game compatible type unit include counter infantry antitank gun panther tiger armored car halftrack churchill sherman tank destroyer
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