Board Game Directory
+ Submit

Pirâmide Matemática

← Back to Board Games
Pirâmide Matemática

Pirâmide Matemática

2024

Designed by Hugo Bustilho de Oliveira

Published by (Self-Published)

Categories
Description

There is, in a distant land, an ancient Mexican pyramid full of mysteries and mathematical challenges. Legend has it that at the top of the pyramid, there is a magical treasure that can only be reached by those who have mastered mathematical operations. Eight young adventurers, each with unique skills in mathematics, decided to take on the challenge. They knew that for each correct operation they solved, they would climb a step of the pyramid. However, the journey would not be easy, as each step presented a new mathematical enigma to be unraveled. With courage and determination, the adventurers began to solve the problems. With each correct answer, a magical glow illuminated the step, and they climbed another step towards the top. Objective of the Game: Reach the top of the Pyramid of Kukulc n first. Playing the game: At each round a new mathematical operation is opened (addition, subtraction, division or multiplication); The fastest player to place the correct answer card on the operation, climbs one step in the Pyramid of Kukulc n of Chich'en Itza; If the player enters the wrong answer, he goes down a step; The player who reaches the top of the Pyramid of Kukulc n first wins. —description from the designer H , em uma terra distante, uma antiga pir mide mexicana cheia de mist rios e desafios matem ticos. Diz a lenda que no topo da pir mide, h um tesouro m gico que s pode ser alcan ado por aqueles que dominam as opera es matem ticas. Oito jovens aventureiros, cada um com habilidades nicas em matem tica, decidiram aceitar o desafio. Eles sabiam que para cada opera o correta que resolvessem, subiriam um degrau da pir mide. No entanto, a jornada n o seria f cil, pois cada degrau apresentava um novo enigma matem tico a ser desvendado. Com coragem e determina o, os aventureiros come aram a resolver os problemas. A cada resposta correta, um brilho m gico iluminava o degrau, e eles subiam mais um passo em dire o ao topo. Objetivo do Jogo: Chegar ao topo da Pir mide de Kukulc n primeiro. Jogando o jogo: A cada rodada uma nova opera o matem tica aberta (adi o, subtra o, divis o ou multiplica o); O jogador mais r pido a colocar a carta de resposta correta sobre a opera o, sobe um degrau na Pir mide de Kukulc n de Chich'en Itza; Caso o jogador coloque a resposta errada, ele desce um degrau; Vence o jogador que chegar no topo da Pir mide de Kukulc n primeiro. —description from the designer (Spanish)

Where to Buy

We may earn a small commission when you buy through these links.

View on BGG →

Game data sourced from BoardGameGeek, used under their API terms.