Mutually Assured Destruction
2025
Designed by Tom Marchini
Published by (Self-Published)
Chemistry and nuclear energy themed game. Grid-based playfield like Chess. Cards with different numbers and colors are placed and removed from grid according to simple rules. The goal is to have the fewest cards in hand at the end of the game. If the board state falls apart or becomes highly restricted, it affects everyone! Hence, the name, Mutually Assured Destruction. The more this game is played, the more one sees the nuanced places for strategy. High variance and replayability. Easy to learn, hard to master. Medium amount of RNG, mostly strategy. —description from the designer
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Game data sourced from BoardGameGeek, used under their API terms.
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