Mecklenburg
1949
Designed by Kurt Eggert
Published by SPIKA GmbH, VEB Druck und Verpackung Dresden, Walter Flechsig
The Players take turns to roll and move. The journey starts in Schwerin. The main route is marked by a red line. If he comes to a city marked with blue, he follows the blue line on the next roll and then uses the red main route again later. If a player reaches a place with a green dot, he must go back along the green line. The direction of the arrow on the main route must be carefully observed at both crossings. If a player reaches a place with the letter "A", he must skip a turn. Whoever can end their journey in Schwerin first wins. —user summary
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Game data sourced from BoardGameGeek, used under their API terms.
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