Hexer, reino del caos
2024
Designed by Morgana Silva Soto
Published by Quimera Estudio
Hexer is a dice management game. In it, you are a wizard who must obtain the golden discord apples from the goddess Eris. You must use your magic to move 5 souls along her temple to achieve the goal, before the other wizards can do it. Beware! winning a battle will not always lead to victory. Eris s temple is the main board of the game. On predetermined spaces will be placed 8 golden apple and 10 colored souls (5 of each color per player). Each round, players will roll 5 dice and then reroll any number of them up to one time. Then, each of them secretly place one by one over each soul symbol on he/she personal board behind a screen. When all dice are placed, each player remove his/her screen. Each souls s willpower (dice value) will be compared one by one with its color counterpart. The one with a greater value will move forward and the one with the lowest will be move backwards. The willpower of 1 it s a wild, so it can be move on step to any direction. If there is tie between souls s willpower, neither of them can be moved (even with 1). If a soul reach a space with a golde apple, it is placed over the player s board on that soul space. That player s soul can t be moved for the rest of the game, but it s will power will keep affecting the movement of it s opponent soul counterpart. After all the souls will power are compared, a new round begins. When a player reach up to 3 golden apples with his/her souls, game ends immediately. Here in Hexer the Eris temple it s full of surprises. Areas that can t be reached by a wild will power, wormholes that teleport your soul to another corner of the board and much much more.
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Game data sourced from BoardGameGeek, used under their API terms.
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