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Antsy

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Antsy

Antsy

2024

Designed by Brian Ritson

Published by Chimera Illustration and Design

Description

Players develop their colony by laying tunnels, chambers, and harmful tiles. First to finish wins. Players take turns selecting and laying new tunnel tiles or play a harmful tile on a player s colony, or removing a harmful tile from their own. Over time each player will develop a Colony of tunnels and chambers full of eggs, larva, food, and more. Each tile placed will have some kind of impact on the players Colony during the game. The game will end when one player finishes off their Colony by placing all 7 chambers and closing off all open tunnels.

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Game data sourced from BoardGameGeek, used under their API terms.