Kikavu
2008
Designed by Max Gerchambeau
Published by Djeco
Categories
Mechanics
Description
Memory game. Goal of the game: To have the most tokens by finding the animals which hide in the savanna. Set up: place face down the 18 animals tiles and then place over each one a savanna tile. Each player take a players aid. Buy throwing dice, the active player can look at an animal under the savanna tiles. Before he must tell which animals he wants to find. If the answer is right, the player takes a victory token and replaces the animal. If it's not right, he shows the animal to the other players. The players with the most savanna tokens wins.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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