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Hotelier

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Hotelier

Hotelier

2009

Designed by Daniel Chen

Published by (Self-Published)

Mechanics
Description

A game about building high rise hotels and merging them together. Inspired by stocks and merger mechanics of Sid Sackson's classic, Acquire, Hotelier incorporates vertical building, hidden initial stocks, and different turn orders. The game also incorporates other elements, such as lakes and parks, garbage dumps, and airports to influence the value of your properties.

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Game data sourced from BoardGameGeek, used under their API terms.