Octex
2008
Designed by Cameron Browne
Published by (Web published)
Octex is a 3D path-making game for two players. Rules Tiles: Two players, White and Blue, share a common pool of Octex tiles as shown in Figure 1. Each tile is octagonal, divided into four colours and has a coloured square plug of half thickness centred on each face. Start: The board consists on an 5x5 grid of square holes which is initially empty Play: Players take turns placing a piece to nestle in either: 1) An empty board hole, or 2) The square hole formed where four tiles meet on the same level Aim: A player wins by forming an orthogonal or diagonal line of three bumps of their colour, such that the bumps at each end are joined by a connected path through same-coloured regions (not including any bumps). If a move achieves this for both players then the mover loses. http://www.cameronius.com/games/octex/
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