Taking Tiger Mountain by Oblique Strategy
0Designed by Daniel Bullock
Published by Lock Horns Games
Taking Tiger Mountain by Oblique Strategy is a cooperative game where players will navigate a modular maze of puzzles inspired by The Codex Seraphinianus by Luigi Serafini. There are no printed rules. "Conduct" is informed by a curated set of prompts taken from Brian Eno and Peter Schmidt s Oblique Strategy cards. For instance, a card may read What are the sections sections of? Imagine a caterpillar moving. A sheet labeled companion is included, which outlines setup and potential game ending conditions. A book about a nonexistent language inspires a game without rules. What could be more Eno than a metaphor about collaboration and what we overcome to create art? —description from the designer
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Game data sourced from BoardGameGeek, used under their API terms.
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