Doblo
1990
Designed by (Uncredited)
Published by Blue Zebra
Categories
Mechanics
Description
In this dice rolling game, players try to make a connection of three, four and five. The roll of the die determines what character should be filled in on the scoring form: X,0 or -. You can only win this game with a little luck of the die and a lot of strategic thinking.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
Search “How to play Doblo” on YouTube%2Fpic449932.jpg&w=1440&q=75)