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New Zealand Rugger

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New Zealand Rugger

New Zealand Rugger

1970

Designed by Toni Iaseto

Published by (Unknown)

Description

Object of Rugger is to score tries, convert tries and ultimately win the match. First Strike: A scuffler (plastic disc) is used to send the rubber ball down the table. Second Strike: From the position where the scuffler stops, strike it again.If the scuffler stops with a portion hanging over edge of your opponents end, you score a try (5 points). If the scuffler does not have a portion over the edge, or goes off table completely, play moves to opponent. Converting the try: If try is scored player gets opportunity to convert try In direct line of where ball scored a try - anywhere from goal-line to half way flag ball is loaded onto kicker (stand that is used as a flicker). Ball must go between wooden goal posts to score 2 points, miss gets no points. Play swaps to opponent. The game has a time limit of 10 mins (2 x 5 minute halves).

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Game data sourced from BoardGameGeek, used under their API terms.