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Deeptown

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Deeptown

Deeptown

2006

Designed by Aleksei Kalinin

Published by Astrel Games

Description

Russian board game. Based on the trilogy of the science fiction writer Lukyanenko. Players represent hackers. They serially hack protective programs in the field. If a line of programs comes to an end with a server, the hacker can try to crack it. For this purpose hackers use anti-viruses and fighting programs.Also in the field there are viruses which prevent to reach to players of servers. The game purpose - collect 12 points which are given for cracked a server.

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Game data sourced from BoardGameGeek, used under their API terms.