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Торговый флот (Merchant Marine)

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Торговый флот (Merchant Marine)

Торговый флот (Merchant Marine)

2003

Designed by Алексей Калинин (Alexei Kalinin)

Published by Tehnolog

Description

The game field is represented by planets connected to each other by trade routes. The more trade routes lead to the planet, the more income they bring. Players start the game with a single merchant ship and take control of trade zones and paths. The richer trading zones a player controls, the more income they receive. They can spend this income to buy more ships for different purposes. Players not only place their merchant ships on the most profitable trade routes, but also hire pirates to blow up rival ships, police corvettes and stations to protect against pirates, and open new trade routes. The first player to earn 20 Income Points wins.

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Game data sourced from BoardGameGeek, used under their API terms.