Kod DaVinci, po sledam velikih tayn
2006
Designed by Aleksei Kalinin
Published by Astrel Games
Mechanics
Description
Card game with a field. In game it is necessary to create hiding places and to hide in them relics from other players. Players can open anothers hiding places, and also place in the hiding places of a trap. The board makes hierarchy of monks of secret order. Game is published under the license for book Dan Brown "The Da Vinci Code". Game structure: Cards: Relics - 12, Traps - 36, Breaking - 36, Unexpectedness - 8, Professional - 8, Score Points - 8, Relics - 12, Counters of players - 8 Field - 1
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Game data sourced from BoardGameGeek, used under their API terms.
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