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Rift Zone: Contact

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Rift Zone: Contact

Rift Zone: Contact

2025

Designed by Dashiell Holmes, Jeremy Bennett, Steve Holmes

Published by Boosted Reality LLC

Description

Rift Zone: Contact is a sci-fi miniatures wargame where you command physical units on the table while a companion app handles combat and game logic in real time. You move, position, and commit to every decision, while distance, terrain, armor, and damage resolve instantly around you. The focus stays on timing and tactics, not calculation. The game supports both quick skirmishes and longer campaign play. Units gain experience over time, evolving across battles rather than resetting each match, which changes how you approach risk and positioning. Set on a distant world, the conflict unfolds between two factions. The United Earth Defense Force relies on advanced technology, range, and coordinated tactics, while the Scry Ox Collective adapts through pressure and close-range dominance with bioengineered units. Rift Zone: Contact is designed to keep the battle moving. Turns resolve quickly, outcomes play out immediately, and the battlefield shifts continuously as you play.

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Game data sourced from BoardGameGeek, used under their API terms.