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Fuchsjagd

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Fuchsjagd

Fuchsjagd

1963

Published by SPIKA GmbH, Ilm

Description

The fox is the player who rolls the highest number. He gets a head start by rolling three dice once and starts running from the starting point at the ski hut in any way he wants. During the hunt, before returning to the starting point, he must definitely get to a red dot on the top of the mountain. The hunters have to cut off the fox's path back to the starting point, because if he reached it he would win the game. At the same time, they should try to surround the fox so that he can no longer move. He would then be trapped and lose. —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.