Osmosis
1996
Designed by Peter Wuennenberg
Published by toytoytoy
Categories
Description
Osmosis is a race game from the corners to the center of the board driven by two six-sided dice. Pieces way may be shortened when reaching certain positions: Two own pieces of different colors must reach the same cell or the cell lying exactly opposite on the same ring. That player wins who manages to bring both a man of his two different colors to the center. Generally, not the lucky one will win Osmosis, but the one with better experience in the calculus of probability.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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