Multinational
1981
Designed by Richard A. Toops, Leonard L. Antal
Published by Total Games Inc.
Be the first to acquire a corporation in each of the four areas of the globe to become MULTINATIONAL. But a player must acquire these corporations by payment in the local currency of the area of the board in which they are located. To get necessary currency to buy up corporations, a player must trade or exchange his own money for other "foreign" currencies, always seeking to get the best deal possible. He must then travel into the area on the board in which he wishes to purchase a corporation, But look out someone is trying to de-value your currencies,Terrorist Kidnap! your Chairman of the Board or Takeover your corporation. Its a game of "Getting Even " and Come from behind winners. Power, intrigue, money mad moguls, and international wheeler-dealers.
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic413959.jpg&w=1440&q=75)