Life As A Blackman
1999
Designed by Chuck Sawyer
Published by Underground Games (III)
Life as a Blackman is a game with a political message: It's harder than you think to be young and black. Players all start as 18-year-old black males either in Glamourwood, Black University, the Military, or in the Ghetto. Through die rolls, players work their way through the randomly selected starting areas and into Downtown, an approximation of life in the real world. Players may find themselves going to Church to right past wrongs, or spend time in Prison for making bad decisions. The first person to reach the Freedom space at the top of the board wins.
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Game data sourced from BoardGameGeek, used under their API terms.
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