Vasco
2008
Designed by Cameron Browne
Published by (Web published)
Categories
Mechanics
Description
Players share a pool of identical triangular tiles. Each tile face has two paths, one red and one blue, which connect the sides of the triangle (one side is touched by both paths). The goal is to form a loop with a player's color. The particular path geometry means that most moves result in a cascade of forced auto moves each turn.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
Search “How to play Vasco” on YouTube%2Fpic460297.jpg&w=1440&q=75)