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GanXtaZ!

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GanXtaZ!

GanXtaZ!

2008

Designed by Míra Kohoutek, Zdeněk Čejka

Published by REBEL (Czech)

Description

Each player plays their favourite 'ganxta', tries to build their reputation, choose the correct tactics and to become the boss of the underworld at the end of the game. The system is based on communication between the players. The game board does not say whai happens, but what could happen. Everything is decided by the result of a 'roshambo' with the other players. You can try to guess your opponent's intentions, bargain with them, trick them, even bribe them. The game takes place in four quarters, from the ghettos to the luxury of the choicest casino. Further details on www.rebelshop.cz

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Game data sourced from BoardGameGeek, used under their API terms.