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Wantu

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Wantu

Wantu

2008

Designed by Hartmut Kommerell

Published by W4kangoeroe, Mathematikwettbewerb Känguru e.V., Gerhards Spiel und Design, HiKu Spiele

Description

Players are taking turns, switching the two stones on the board, recieving an additional stone in the process. The possibilitys of switching are very constrained and they get fewer during play. Whoever makes the last possible move loses.

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Game data sourced from BoardGameGeek, used under their API terms.