Kokorin Kastle
2008
Designed by Perepau Llistosella
Published by (Web published)
Categories
Mechanics
Description
This author brings to us a new game playable even by 'blind' people. Each player must get safely back to his/her room at Kokorins' Kastel, but they can only do so using the clues that are given by the rooms that are on the path back to their own room. These clues are about the smells of the rooms caused by bats, rats, zombies, and so on ... that live in the Kastel
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Game data sourced from BoardGameGeek, used under their API terms.
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