Triumph of Fascism
0Designed by David Dockter
Published by Clash of Arms Games
Triumph of Fascism: The Spanish Civil War 1936–1939 is a two-player a Card Driven Wargame: a board game integrating the political and military spheres of a historical conflict, with cards driving the action. Players assume the side of RED (Republican forces – the elected government) and BLUE (anti-Republican forces/ Nationalists / Fascists / Francoists – those seeking to overthrow the elected government) in the Spanish Civil War (SCW). This epic conflict involved the toppling of a democratically elected government, its replacement by a totalitarian regime, significant foreign intervention, a major component in the march towards WWII and a struggle for control of Spain. The campaign game is playable in about six to eight hours, while a shorter introductory scenario takes between two and four hours. The game is won by controlling key geographical locations (ex: dominant control of provinces and control of urban areas), which generates victory points. Triumph of Fascism is somewhat of a sequel to Triumph of Chaos (ToC). Changes versus ToC include inclusion of: A less-abstracted air and naval components A significant hearts & minds mechanic More of an emphasis on the buildup to the conflict A foreign policy track; allowing for a wider range of outcomes the conflict could take Both games utilize the Paths of Glory game engine, supplemented by a significant political game component, which has its roots in Days of Decision and Persian Gulf: Battle for the Middle East. --from the designer
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