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Medieval Manor

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Medieval Manor

Medieval Manor

2008

Designed by Lloyd Krassner

Published by Print & Play Productions, Warp Spawn Games

Mechanics
Description

"Players are the inhabitants of a small European fiefdom in the middle ages. Players use their Peasants to gather goods and score Victory Tokens." The game is played on a modular map of terrain cards formed into a 3x4 or 4x4 grid. Victory Tokens are earned by playing Upgrade cards onto terrain cards that are compatible with the particular Upgrade. The Upgrade cards represent various types of structures, installations, and activities such as a Cattle Enclosure, Quarry, Vineyard, Smithy, University, or Guild Hall. "The game ends the end of the turn in which any player accumulates 15 or more Victory Tokens. The winner is the player with the most Victory Tokens at the end of the game."

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Game data sourced from BoardGameGeek, used under their API terms.