So ein Kamel
1985
Designed by Hans-Peter Pauly
Published by Hexagames (I)
Categories
Mechanics
Description
Players allocate their dice to load and unload differently numbered camels. Game ends when all camels are loaded. Players score points for individual camels and rows and columns of camels 'they have loaded'. Player with the most vp wins!
Where to Buy
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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