Maze Course
2007
Designed by Michael J. Russell, Shane Liebling
Published by Inferno Games
Mechanics
Description
The players build a maze as their characters move through it, seeking to get to the final checkpoint and then back to the starting block. The characters pick up equipment, trigger explosive traps, and fight monsters and other characters. Points are awarded for being the first player to reach each checkpoint and return to the player's starting block. Points are also scored for destroying creatures and other players. The winner is the player with the most points at the end of the game.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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