Wing Commander
1995
Designed by Jeff Grubb, Don Perrin
Published by Mag Force 7
Description
A collectible card game (CCG) set in the Wing Commander Universe. Players are captains of space carriers attempting to destroy the opposing carrier. Players use power points (starting with 30, gaining 2 more each turn) to launch fighters, play personnel, etc. Fighters move and fight at 7 locations, the two carriers and 5 "nav points". A carrier can be destroyed by two successful bombing runs, or forced to retreat if the player runs out of power points.
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Game data sourced from BoardGameGeek, used under their API terms.
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