Kings of the Castle: The Battle of the Imjin River April 22-25, 1951
2023
Designed by Paul Rohrbaugh
Published by High Flying Dice Games
Kings of the Castle is a moderate complexity level war game simulation of the climactic battle fought along the Imjin River during the Korean War. Players draw formation activation markers to determine what units activate, and a six sided die ro resolve combats (air and artillery strikes as well as combat between opposing ground units), as well as other game events. A complete game of Kings of the Castle is composed of the following: One rules booklet Two 11" by 17" maps 325 un-mounted, single-sided counters Two players aid sheets with charts, tables, and record-keeping tracks. Note that players will need to provide one 6-sided die and an opaque container (cup, envelope, etc.) to play the game. Each night turn of the game represents two hours of time; day turns represent 4 hours. Each hex is approximately one third of a mile across. Allied Infantry and both sides Heavy Weapons units represent companies (about 200 to 250 men). Chinese infantry units represent battalions (about 800 men). Allied armor/tank units represent 10-12 armored fighting vehicles. -description from designer
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Game data sourced from BoardGameGeek, used under their API terms.
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