Le lapin malin
1985
Designed by Max Gerchambeau
Published by Habourdin International
Contents: a board with the drawing of a circuit with circles and rabbit holes. 8 rabbit pawns. 36 carrot pawns. 2 dices. The goal of the game is to be the first to pass the arrival line. Each player chooses a rabbit, and receive 5 carrots. Rabbit move accordingly to the result of the dices thrown. One can choose to throw one or two dices, in the latter case he must pay a carrot (if he makes a double with the dices, he get his carrot back). The circuit have special circles such as carrot , coyote , blue or pink circles, each with special actions to be make.
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Game data sourced from BoardGameGeek, used under their API terms.
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