Heimlich & Co.
1984
Designed by Wolfgang Kramer
Published by Discovery Toys, Grow Jogos e Brinquedos, Grow Jogos e Brinquedos, Edition Perlhuhn (Göttinger Spiele), AMIGO, Το Καλό Παιχνίδι Α.Ε., Ravensburger, Discovery Toys, Rio Grande Games, Diset S. A., Rio Grande Games, Edition Perlhuhn (Göttinger Spiele), Egmont Polska, Ravensburger AG, 999 Games, 999 Games, Egmont Polska, Majora, Diset S. A., Majora, AMIGO, Otto Maier Verlag
The game board in Heimlich & Co. is an oval movement track, with points allocated to the various spaces. Seven differently colored "spies" are placed on the board. On a player's turn, they roll a die, then move any combination of characters forward that number of spaces. The newly-moved spies then score points based on their new location. However, the trick here is that each player's color isn't known until the end of the game, so players are encouraged to deduce which color belongs to whom. Heimlich & Co. includes advanced rules which allow players to score more points at the end of the game for correctly guessing everyone's identity. ("Heimlich", by the way, is a German adjective meaning secretly or slyly.)
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Game data sourced from BoardGameGeek, used under their API terms.
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