Third World
2003
Designed by Lloyd Krassner
Published by Academic Gaming Review, Warp Spawn Games
"Card game for 2+ players. Simulation of problems facing third world countries. Each player controls his own Third World country." The deck includes six types of cards: Political Reforms, Economic Reforms, Ecological Reforms, Political Crises, Economic Crises, and Ecological Crises. Each player has three statistics that are tracked during the game: Political Stability, Economic Stability, and Ecological Stability. Each category starts with a value of 20. A value of zero or less in Political Stability represents Anarchy & Civil War. Zero or less in Economic Stability represents Economic Collapse, and zero or less in Ecological Stability represents an Ecological Disaster. A player wins by achieving a score of 30 or more in all three categories.
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Game data sourced from BoardGameGeek, used under their API terms.
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