Ravenloft Quest
2004
Designed by Lloyd Krassner
Published by Warp Spawn Games
Mechanics
Description
Each player controls a party of Heroes traveling through the Northern Core of Ravenloft, the Demi-Plane of Dread. The game is played on a track ninety spaces long. The start and end spaces are Mist spaces, the other spaces are Domain spaces. Each named Domain is eight spaces long. There are eleven Domains, each of which has its own encounter table. The first player whose party (pawn) reaches the end space wins. You lose if all of your Heroes are killed. This is a fan-made game available at http://www.angelfire.com/games2/warpspawn/RLQ.html
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Game data sourced from BoardGameGeek, used under their API terms.
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