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Carousel

2008

Designed by (Uncredited)

Published by Koplow Games

Mechanics
Description

This is a VERY simplified version of a Cosmic Wimpout style of game. Each player makes up to three rolls of the six specialized dice that make up the game's components. The player rolls trying to produce a carousel, a jumping horse, and a chariot - in that order. If the player manages to get all three, the rest of the dice can then be scored. Players who don't get all three score zero, while a perfect score of three brass rings would be 15. Scores are referred to as "the length of the ride."

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Game data sourced from BoardGameGeek, used under their API terms.