When Darkness Comes
2002
Designed by Kerry Breitenstein, Todd Breitenstein
Published by Twilight Creations, Inc., Twilight Creations, Inc.
When Darkness Comes is a tile-based board game that combines roleplaying with boardgaming. The first core set, called The Awakening, deals with the undead (zombies, mummies, vampires, etc). The objective of the game will depend on the scenario. Some may include finding and defeating a big bad guy, finding a certain object, defusing a bomb, etc. The characters (pre-generated or created) have 7 attributes with specialized skills. That will determine the amount of dice rolled for a skill check. The mechanic for skill checks is a poker variation instead of using straight high roll. Players try to get 6 high, one pair, 3 straight, 3 of a kind, 4 straight, etc. Expansions When Darkness Comes: The Horror Within (2002) When Darkness Comes: Hell Unleashed (2002) When Darkness Comes: The Darkness Before the Dawn (2003) When Darkness Comes: The Most Dangerous Game (2003) When Darkness Comes: This Is Not Happening (2004) When Darkness Comes: The Nameless Mist (2005)
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Game data sourced from BoardGameGeek, used under their API terms.
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