Immortals
2002
Designed by Lloyd Krassner
Published by Warp Spawn Games
Each player recruits a group of Immortals seeking to gain power over other such groups. Based on the Dungeons & Dragons RPG rule set Wrath of the Immortals . These associations of Immortals are variously known as Groups, Cliques (informal), and Councils (formal). The players represent a specific alignment: Lawful, Chaotic, or Neutral. Alignment affects the types of immortals which may be recruited by a player. The winner is the first player to control one hundred Power Points worth of Immortals and Resource cards. A player may also win by reducing all opposing players to zero Power Points.
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Game data sourced from BoardGameGeek, used under their API terms.
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