Diamonds Club
2008
Designed by Rüdiger Dorn
Published by Ravensburger
london renowned diamond club meet successful gemstone dealer ambitious competition want equip magnificently country estate profit gemstone trade invest money mine mining right late technology player valuable park end game lord diamondsthe goal game build magnificent park different attraction game end player complete park victory point score base content park technology advancement achievement gain game player victory point win gamediamond club play turn end condition meet player turn divide different phase phase player turn place coin central board gain benefit mine ship prospector right gain gemstone technology advancement wildlife park attraction parkto gain benefit square place coin plus sum vertical horizontal place coin player turn available benefit grow expensiveonce player pass player change combination ship prospector right gemstone low value counter depictsin final phase player buy new attraction park earn gemstonesa mention achievement example player have equal attraction special combination attraction score later extra point player win technology raise value wood park increase gemstone income player increase number coin available round player high level technology score additional point final scoring
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