Tlatelolco
2002
Designed by Lloyd Krassner
Published by Warp Spawn Games
Mechanics
Description
"Tlatelolco was the great market for the Aztec Empire. The Aztecs had no coins; so all trade was by barter. Players are pochteca (merchants) trying to acquire certain goods." Players move their pochteca around the 8 8 board to visit merchant stands in the market. Each player is attempt to collect six target goods randomly determined for each player. In addition, the players need to avoid the thief who prowls around the marketplace.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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