Xanth Quest
2004
Designed by Lloyd Krassner
Published by Warp Spawn Games
"Board and Card game for 2+ players. Based on the Xanth series by Piers Anthony." Particularly inspired by the first Xanth novel, A Spell for Chameleon. The game is played on a track 63 spaces long, with each space being large enough to hold a card. The middle space is the Gap Chasm. Each time a player lands on an empty space, a card is drawn. A Challenge Card represents an encounter or event that must be resolved. A Location Card is left on the space occupied by the player who drew the card. "Victory: Be the first player to get your pawn to the end space and then back to the Starting space. (It s a race game.) This represents a quest involving a trek across the dangerous wilderness of Xanth."
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Game data sourced from BoardGameGeek, used under their API terms.
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