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Orbicus

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Orbicus

Orbicus

1980

Designed by Derek Read

Published by Derek Read Graphics

Description

The game consists of 45 hex tiles, one displaying the earth and the rest displaying segments of various trajectory paths on a starry background. The earth is placed first in the center of the playing area; players then take turns placing the rest of the tiles one a time with at least one connecting edge. The goal is to lay the tile that completes a single smooth continuous path around the earth while frustrating your opponent's efforts.

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Game data sourced from BoardGameGeek, used under their API terms.