Orbicus
1980
Designed by Derek Read
Published by Derek Read Graphics
Categories
Mechanics
Description
The game consists of 45 hex tiles, one displaying the earth and the rest displaying segments of various trajectory paths on a starry background. The earth is placed first in the center of the playing area; players then take turns placing the rest of the tiles one a time with at least one connecting edge. The goal is to lay the tile that completes a single smooth continuous path around the earth while frustrating your opponent's efforts.
Where to Buy
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
How to Play
Search “How to play Orbicus” on YouTube%2Fpic1470830.jpg&w=1440&q=75)