Sieg in Afrika: A Computer Game of the War in North Africa, 1940 - 1943
1984
Designed by John Kula
Published by Simulations Canada
Sieg in Afrika: A Computer Game of the War in North Africa, 1940 - 1943is an operational level board-wargame of the campaign in North Africa from the first Italian advances in 1940 through the final battles in 1943. The players are placed in the positions of the overall theater commanders for North Africa. Each must direct their available forces in armored thrusts and parries across the sands, escarpments, and mountains of Egypt, Libya, and Tunisia. Two situation maps and two sets of markers for plotting intelligence results and operation reports are provided. Two may play, or the computer will act as an opponent, capable of playing either side. Design & art by J.Kula. A type of game which was shortly popular with the upcoming of the home computer in the early 1980's. Designers were still exploring the possibilities of uses for a home computer, and a few games have been published in that era where your computer was used as an Aide de Camp for board-wargames. Avalon Hill's Tanktics is probably the best known. Sieg in Afrika is particularly outstanding in the fact that fog of war is simulated by 2 identical maps and counter sets. Against a human player, the moves and actions are typed in the computer for resolvement purposes only. In 1 player mode, the computer also gives output on where the computer counters are placed. The software can be run on an Apple or a Commodore 64.
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Game data sourced from BoardGameGeek, used under their API terms.
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