Real Time Carnage
2004
Designed by Matthew McCullough, Ross Heintzkill
Published by Warp Spawn Games
Categories
Mechanics
Description
A simple game of individual combat with firearms, in the style of first-person shooter computer games. "The objective of the game is to blow the bajesus out of your enemies. You take turns moving and shooting. Each turn, you get two actions. Actions are usually either moving, shooting, aiming or reloading. Each of these usually cost one action."
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Game data sourced from BoardGameGeek, used under their API terms.
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