Away Team: The Voyages of the Pandora
2026
Designed by John H. Butterfield
Published by GMT Games
Forty years ago, John Butterfield designed The Voyage of the BSM Pandora, the first successful solitaire paragraph-driven game. Now this branching narrative game concept goes into a new dimension with Away Team: The Voyages of the Pandora. Away Team: The Voyages of the Pandora is a game of exploring alien worlds in distant star systems. You command the Pandora, an interstellar survey ship on its voyages of discovery. Each voyage sends Pandora to a different star system where you assemble away teams from the ship s crew and equipment to explore planets, moons and other sites of interest, with the following directives: - Locate exo-life forms, and document their physiology and behavior; - Collect exo-DNA, vital to genetic science and human adaptation to life in the stars; - Identify and survey environments suitable for human settlement and development; - Search for intelligent life and alien cultures; and if found, establish contact with goodwill; - Don t get killed. Away Team has three modes of play. - The solitaire campaign game, provides an epic inter-connected narrative experience for one player across seven star systems; providing over 80 hours of play time, exploration, and plot-twists. - The solitaire star system game provides one player with a repeatable play experience commanding one Pandora voyage to a single star system. You set the experience level of your crew and the danger level of each voyage. - The 2-player game puts players in command of competing away teams from Pandora in a voyage to a single star system, also a repeatable play experience. -description from publisher
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